Privacy policy
For Orb Jump Online, a game by Pinebyte. Last updated September 2026.
The short version
- No account, no name, no email. Orb Jump Online never asks who you are.
- It shows ads. The ad network receives your device's advertising ID and approximate location, device or other identifiers to pick which ads to show. You can switch off personalised ads in the game's settings or in your phone's settings.
- It sends gameplay events to our own servers — levels, scores, crashes, device model — under a random installation ID that is not linked to you.
- Nothing is sold. To have your data deleted, email invictadux@protonmail.com.
What Orb Jump Online does
- Ads
- Yes
- Our analytics
- Yes — gameplay events sent to our own servers
- Purchases
- None
- Account or login
- None — there is nothing to sign up for
- Collected by us
- Gameplay events, crash reports, device model and OS version, a random installation identifier
- Shared with the ad network
- Approximate location, Device or other identifiers
- Kept for
- Gameplay data is kept in aggregate and is not tied to a name, an email address or an account.
- Designed for children
- No — the game is for a general audience
The Data safety section of the Google Play listing carries the same disclosures. If the two ever disagree, the listing is the one to trust and we have made a mistake here — tell us and we will fix it.
The full policy
Everything below applies to Orb Jump Online and to every other game published by Pinebyte. It is written to be read rather than to be survived, and it says what actually happens.
Who we are
Pinebyte is an independent game studio and the publisher of the games this policy covers. For anything about your data, write to invictadux@protonmail.com.
What the games collect
When you play, a game may send us events describing what happened: levels started and finished, scores, purchases if a game has them, crashes, and a device profile covering the model, the operating system version, the language and the amount of memory. Each installation gets a random identifier so repeat sessions from one device can be counted as one player. That identifier is generated on the device, means nothing outside our database, and is not linked to anything about you as a person.
We use this to answer questions like which level people quit on and whether a release broke something on a particular phone. It is not sold, rented or shared for anyone else's marketing.
Advertising
Games marked as ad-supported include an advertising network's software. That network receives your device's advertising identifier, an approximate location derived from your network address, and technical details about the device, and it uses them to choose which ads to show. Its handling of that data is governed by its own policy, not this one.
The first time an ad-supported game runs, it asks whether ads may be personalised. Saying no does not remove the ads; it stops them being tailored to you, and you can change the answer later in the game's settings. On Android you can also reset or delete the advertising identifier at any time in Settings, under Privacy and then Ads; on iOS, Settings, Privacy & Security, Tracking controls whether apps may ask to track you at all.
Purchases
Where a game sells anything, the transaction is handled entirely by the store — Google Play or the App Store. We receive a confirmation that a purchase happened so the game can unlock it, and nothing else — no card details, no billing address.
Children
Games marked as family-friendly are published under the Google Play Families policy. In those games, advertising is restricted to ad content rated suitable for all ages, and no personalised advertising identifier is used. We do not knowingly collect personal information from children in any of our games. If you believe a child has given us personal information, email us and it will be deleted.
Leaderboards and online features
Games with a global leaderboard send your score and a display name you choose in the game. The display name is the only thing other players ever see; it is not checked against a real identity and can be changed at any time.
This website
No cookies, no analytics script, no fonts or scripts fetched from another company's servers, no embedded video. The web server keeps standard request logs — address, page, time, browser string — for a short period to spot abuse and broken links. Nothing on this page reports your visit to a third party.
How long we keep things
Raw gameplay events are kept briefly and then rolled up into daily totals that no longer identify an installation. The totals are what we keep long term. Ad network data is kept according to that network's own policy.
Your rights and how to delete your data
Because we hold no name, email address or account, we usually cannot find "your" data from a description alone. What we can do is delete everything tied to a specific installation identifier. Most games show that identifier in their settings screen; send it to invictadux@protonmail.com and the records go. Uninstalling the game also stops all collection immediately.
If you are in the European Economic Area or the United Kingdom, the General Data Protection Regulation gives you rights of access, correction, erasure, restriction and objection, and the right to complain to your national supervisory authority. In Spain that is the Agencia Española de Protección de Datos.
The legal basis for the analytics described here is our legitimate interest in understanding and fixing our own games. The legal basis for personalised advertising is your consent, requested in the game the first time it runs and withdrawable there.
Changes
When this policy changes, the date at the top changes with it. Material changes are announced in the games themselves.
This page is written in plain language for players. It is not legal advice and has not been reviewed by a lawyer.